Entry tags:
; info sheet
bio

OTHER NAMES/TITLES: Go'el (birth name), CHAINBREAKER, Liberator of the Orcs, Farseer, Warchief
AGE: 27
GENDER: Male
HAIR: Dark black-blue
EYES: Anywhere from cyan to bright blue.
HEIGHT: 8'5" (estimated)
WEIGHT: 350 lbs (estimated)
MARITAL STATUS: Single
SEXUALITY: laughs about ever finding a mate
CLASS: Warrior/Shaman
LIKES: Peace and quiet, books, helping people
DISLIKES: Losing control, warmongers, slavers
at a glance
Thrall is a big armored green giant with a heart of gold. He has gone through a lot of evolutions, with orcs steadily becoming MORE AND MORE ATTRACTIVE each expansion. Due to the nature of these things, I can't actually get any decent expressions off anything but his current model, so please pretend any model icons have... hair... That was a design choice that popped up last minute, somehow.







history
Welcome to flagship character hell aka Thrall's history page.
Orcs are green alien barbarians. They drank demon blood and slaughtered everybody. They came from Draenor to Azeroth through the Dark Portal, then steamrolled right over human civilization. The humans got smart and beat the shit out of them in the Second War. Thrall was born to a clan that refused to become part of the war. His parents were killed, and Thrall was 'adopted' by a human noble and raised to be a gladiator/slave, while the rest of his people were put into concentration camps and gave up living. Thrall bust out, learned his true destiny, beat the shit out of some people, learned how to be a shaman, freed his people with some help from the other orcs, was mentored, watched his mentor die and became Warchief in his place, and then he sailed across the ocean to make a place for the Horde to live. He made friends as he went because he's Green Jesus.
Orcs are bad at sailing though. They crashed, like, twice? They met the trolls and helped them out, but then they had to deal with the centaurs and quilboar and helped the tauren too, and then they had to root out the human threat and may have killed Jaina's dad who was a douchebag anyway, and THEN they could really settle down and build Orgrimmar.
Then elves did some bad shit and the Dark Portal reopened, and Thrall had to deal with the whiny baby his best friend apparently forgot about.
After that, the dead started walking again because of course demons and Scourge are connected, and so Thrall dispatched a force to Northrend to kill Jaina's ex boyfriend. Unfortunately, a demon took over Undercity with the help of a traitor, and Thrall took it upon himself to clean out the city. After the Lich King fell, things were peaceful for like five minutes except not, because Varian was still pissed off about his best friend dying. And that is where his current canon point is.
Orcs are green alien barbarians. They drank demon blood and slaughtered everybody. They came from Draenor to Azeroth through the Dark Portal, then steamrolled right over human civilization. The humans got smart and beat the shit out of them in the Second War. Thrall was born to a clan that refused to become part of the war. His parents were killed, and Thrall was 'adopted' by a human noble and raised to be a gladiator/slave, while the rest of his people were put into concentration camps and gave up living. Thrall bust out, learned his true destiny, beat the shit out of some people, learned how to be a shaman, freed his people with some help from the other orcs, was mentored, watched his mentor die and became Warchief in his place, and then he sailed across the ocean to make a place for the Horde to live. He made friends as he went because he's Green Jesus.
Orcs are bad at sailing though. They crashed, like, twice? They met the trolls and helped them out, but then they had to deal with the centaurs and quilboar and helped the tauren too, and then they had to root out the human threat and may have killed Jaina's dad who was a douchebag anyway, and THEN they could really settle down and build Orgrimmar.
Then elves did some bad shit and the Dark Portal reopened, and Thrall had to deal with the whiny baby his best friend apparently forgot about.
After that, the dead started walking again because of course demons and Scourge are connected, and so Thrall dispatched a force to Northrend to kill Jaina's ex boyfriend. Unfortunately, a demon took over Undercity with the help of a traitor, and Thrall took it upon himself to clean out the city. After the Lich King fell, things were peaceful for like five minutes except not, because Varian was still pissed off about his best friend dying. And that is where his current canon point is.
personality & abilities
→ Tough-skinned. Orcs are naturally hardy and have slightly thicker skin than humans.
→ Claws and teeth. Though he trims his claws and sharpens his tusks, both sets are sharp and sturdy enough to fight with.
→ Enhanced senses. Orcs have better eyesight than humans even through fog, and a heightened sense of smell. They can't track quite like a dog can, but it's still impressive.
→ Blood fury. Orcs are a proud warrior people with an innate sort of... predator overdrive. When really, really angry, Thrall can lose control and go berserk, focusing singlemindedly on defeating an opponent. This is different from the bloodrage that drinking demon blood gave many orcs (also that one comes with glowing red eyes). The number of times Thrall has done this can be counted on the fingers of one hand. This is not something he gives into willingly.
→ Enhanced strength and agility. Thrall is big for an orc (somewhere in the realm of eight and a half to nine feet tall). As an orc, his reflexes in addition to his strength and agility easily outmatch many foes.
→ Gladiator training. Thrall was trained from a very young age in gladiatorial combat. He's well-versed in most melee weapons as well as unarmed combat.
→ Strategy. Not an incredible ability per se, but Thrall is educated and well-read. He's familiar with all the great battles in his world's history and he played chess. (Thankfully not Karazhan chess.)
→ Prophetic visions. Since becoming a shaman, Thrall occasionally sees the future, usually because someone goes 'oh hey an open phone line' and manipulates him directly. (See: Medivh in Warcraft III, Ragnaros in Cataclysm, etc.)
→ Speaking to the elements. A huge part of being a shaman is sitting down and talking to the elements. His job is to make sure they remain in balance, honor them, and negotiate with them. He regularly asks the elements to do favors for him, but they don't always obey. He is the servant-- not them.
→ I see dead people. Thrall can also speak to the spirits of the departed. He... doesn't do this much. Some things are better left unsaid, and he's a big baby who's probably too scared to talk to his parents.
→ EARTH. If the earth acquiesces, Thrall can beckon it to quake and throw people in the air, or swallow entire structures. He can even make fun shapes like a giant hand if he so chooses. (Middle finger optional.) Earth has an even temperament and responds favorably most of the time.
X WIND. Thrall has been seen conjuring storms and tornadoes. The spirits of air are a little flighty at times, and playful in nature. A little negotiation is sometimes needed if the air feels endangered in some way. He often uses his connection with air to call down lightning on his foes; he channels it through the Doomhammer, making him terrifying on the battlefield.
X WATER. Besides making it rain, water is an important component in many compound shaman spells. He can purify it, or use it to purify other things. Other applications for water might include making ice so people slip, or giving an enemy naval ship hell by tossing and turning. The spirits of water sometimes get in fights with fire and will insist Thrall do something about it before helping him.
X FIRE. Thrall uses fire in the form of slinging lava globs and fireballs. The most unpredictable and volatile of all the elements, fire will respond to any slight by flaring up and attacking. It especially hates water, and will throw a tantrum if it has no room to burn, making it difficult to negotiate with.
→ LIFE. The spirit of life is what binds everything together, allowing him to sense living things and ask them for help. Speaking to the spirit of the horse, for example, allowed him to make every rider in Durnholde lose his mount. The life spirit is mysterious and gentle, but making unfair demands of it will cause Thrall to lose its help for some time. (Booned Feb 2014)
→ Healing. Given some time, Thrall can magically reverse deep wounds. It takes a lot of energy, but he can at least stall the bleeding until help arrives. He cannot revive the dead or save people from wounds that are fatal.
→ Snowsong. Thrall has a sort of... semi-telepathic bond with his huge white wolf, Snowsong. Snowsong has no special powers, but she's big enough to carry a fully-grown armored orc into battle. (Regained with a boon April 2014)
→ Ghost wolf. Thrall can turn into a wolf so he can run faster. He cannot fight, talk, or cast spells in this form. Unlike on Azeroth, his spirit wolf form just looks like a (fairly large) white wolf-- no see through allowed.
Thrall's careful and honest demeanor contrasts starkly with the warmongering, bloodthirsty orcs that ravaged Azeroth in the First & Second Wars, and this is intentional. From the beginning, he's been an outsider to his own race. Raised by humans as a slave and forced to fight for entertainment, his skin is as tough as any orc's. Beneath it, he has many doubts and fears, and a fiery core that occasionally gives him trouble.
He is eager to hold onto everything he can, seeing as he grew up with little in the way of friends and possessions. For many years he's worn the armor of his fallen mentor and friend. Similarly, he's wielded the Doomhammer, a symbol of the Warchief of the Horde, which was also given to him by his mentor. He keeps the necklace his adoptive sister gave him as well, and has kept it with him since he escaped his master. This softness and sentiment makes him more human, in a sense.
Thrall forges friendships easily, and they are lasting. He believes strongly in the concept of family. Taretha, the daughter of the woman who nursed him, risked her life to sneak him books and let him dream about freedom until she could orchestrate a diversion for him. Thrall meets Jaina later and sees a lot of Tari in her, but acknowledges they are different people. Grom, Orgrim, and Drek'Thar were all mentors to Thrall as he struggled to define himself. Vol'jin and Cairne were friendships forged out of necessity, and he sees them as close as any blood brother might be. Interestingly enough, Thrall takes Garrosh-- Grom's lost son-- under his wing, trying to teach him the ways of the Horde and guide him onto a similarly peaceful path. But Garrosh lacks perspective and discipline, and he is actually older than Thrall by a few years, so it doesn't work.
He is unfortunately very impulsive. Thrall tries to be an old soul in a young body. He reveres wisdom and he's very book-smart, but it only goes so far. It isn't that he's overeager to prove himself, but sometimes his emotions bubble up to the surface, and he ends up being hotheaded or prideful. Thankfully, he is slow to anger. During the Battle for Undercity, Thrall doesn't draw his weapons on Varian first: he gets shouted at, and only tries to defend himself, but doesn't actually try to stop the fight. Jaina does. He knows tensions are rising, and this only plays into his self-doubt more, but he doesn't give up being Warchief just yet. After that confrontation, Thrall sends everything he can to fight the biggest threat to the world, at that time.
For all the leadership qualities he possesses, Thrall is surprisingly down-to-earth in casual conversation. He has a good sense of humor and occasionally a sharp tongue, the kind of thing that got him slapped by his mentor more than once. He doesn't display displeasure in the normal Orcish way-- stomping and yelling-- but by throwing his hands up in frustration and turning away. His frustration only really comes out when he's around company that can handle it, but the fact is this: he has a temper, he just doesn't like losing control.
Thrall is all about balancing two paths. Raised by humans, now the heir of the orc legacy; trained as a warrior, and then as a shaman. He is constantly juggling these halves of his identity and trying to draw wisdom from every angle. Though he doesn't always feel like he can uphold his dream, he knows he has to, he seems to inspire loyalty in those around him. He is honest, wise, honorable, and values freedom... and he would lay down his life so that his people are not enslaved again.
(Please let me know if you'd like to see my full application. This is an abbreviated version of his personality.)
OOC: SAFFY | 26 | PST | CODE BY TESSISAMESS